News - Multi Platform
Written by Ryan Farrenkopf Wednesday, December 08 2010 12:04
Since Bulletstorm's announcement, we've only heard about the single player campaign, leaving the games multiplayer mode in the dark. Well, it looks like that ends today.
Destructoid has gotten a hands on preview of Bulletstorm's multiplayer. There will be two modes ("Echo" and "Anarchy"), with no deathmatch-type gameplay. Before we start with what the game has, I'm going to take a guess at why the game doesn't have DM. Bulletstorm is all about killing with skill, about taking you time to kill your enemy in the most brutal, creative way you can. this isn't exactly the way people play deathmatch. Not to mention, I imagine their would be a huge balance issue in deathmath thanks to the games' electric whip that throws your enemy into the air in slow motion so you can pick them apart, which isn't entirely fair in a verses match. Anyway. there are a million other FPS out there with deathmatch, so I'm ok with this.
Now that I've gotten the 800LB gorilla out of the room (I whipped it with my electric whip, picked off it's limbs with my assault rifle, then kicked it into an electrical box. oh and PETA, don't worry it was a evil gorilla). What Bulletstorm does have for multiplay sounds awesome. The first mode, "Echo" lets you play through single-player campaign battles (with out the story) with the goal of gaining as many points as possible. Your high score will go onto a leaderboard where your friends can see it and then try to beat it. Once they do, you'll be notified and can try to reclaim your status as number 1. While this doesn't sound like much, these modes tend to get pretty addicting.
The second mode is where the real multiplayer is, called "Anarchy" it's similar to Horde in Gears 2 and Firefight in Halo: Reach, where you and three friends fight wave after wave of baddies. But instead of just killing everything you see to make it to the next level, you instead focus on earning points by killing with skill, and using teamwork. Once you've gained enough points, you progress to the next wave and you get to spend your hard earned points on some insane guns, like a quadriple-barrelled short gun. For me, this is what I want from multiplayer. I want over the top co-operative fun, and it looks like Bulletstorm is ready to deliver.
Bulletstorm is developed by People Can Fly and Epic Games and will ship on February 22nd, 2011. Head over to Destructoid for their full hands-on preview of Bulletstorm's multiplayer mode.
Hands-on: Bulletstorm's horde-like 'Anarchy' mode (Destructoid)